Godin Thekiller
Hellstorm Inc League of Infamy
524
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Posted - 2013.09.06 20:57:00 -
[1] - Quote
J'Jor Da'Wg wrote:Its been a trend that many times I see people in threads requesting PvE or looking at it like it will be the savior of DUST.
However if we truly look at the situation I believe that it would be a mistake to focus on getting PvE out on DUST if the devs were to listen to the players. The main issue I have with it is the fact that I never really looked at DUST as the experience where I get to shoot AI drones in a Horde Mode clone. There are plenty of other games that do this.
What DUST 514 promised was a huge universe filled with player created content, the sandbox of New Eden translated into a shooter. Sadly this vision has not really been fulfilled by DUST in its current state and likely will not be for quite some time.
Many people see this and say, "Oh, just add PvE, it will be entertaining until we can get new content and new players will stay, yada yada yada."
I see that as a false hope in all honesty. At this moment DUST has been playable by the public for almost a year and 3 months. It has been in full release 3 months. We still do not have many of the basic features and promises shown at the earliest unveilings of DUST, things including;
- all racial suits, vehicles, and weapons - a variety of game modes - 48 player battles - COMMANDER/MCC mode (HUGE) - player market - EVE/DUST interaction (not entirely true but still very limited)
and I could go on and on but you get the point.
I will admit, I am very disappointed by DUST and do not really find it enjoyable. I honestly have not played it regularly for quite some time now. I know of many others who feel the same way.
DUST is, essentially, underwhelming. And at some points, it felt hopelessly so.
CCP Shanghai has definetly been making some small steps towards improving the game. Throughout beta I have been both their biggest supporter and their worst detractor. I merely give credit where credit is due.
Here is where I bring it all back to PVE. CCP has gained some measure of my trust back that they will not completely wreck DUST irretrievably. Honestly though, I hold no hope of really seeing a quality, solid update that doesn't need several updates to fix the mistakes it made any time soon. PVE would have to be a massive update and I feel that for the work they would put in to it we would not get as much enjoyment out of it as people are making of it.
CCP needs to focus on the things they promised would make DUST unique. Finishing the basic content of the game should be a priority. Then, they need to come up with some better game modes. Ambush can stay but honestly Skirmish 2.0 and Domination (aka Skirmish rewrap) need to be trashed. I have never seen such unimaginative cookie cutter game modes in another game.
Take lessons from MAG and BF3 and get some dynamic game modes with side objectives that require strategy. And speaking of strategy.
You have so much potential for imaginative, unique gameplay that is just completely unfufilled. I will not write lists of ideas, this is not what this thread is for.
This thread is to remind CCP that their focus should be on DIFFERENTIATING their game from the other games on the market. PVE has been done before, it is more of the same. Stretch your creativity. Make DUST 514 unique. Tap that enormous potential you guys have.
Thanks for reading, and sorry for the sort of rambling tone. It's been almost 2 years, more if you count the beta. Anyways, by 2.0, we should (we might not sadly, but we should) have all racial stuff. IF that is the case, then in 2.1, bring in Drone horde PVE, and by 2.5, I wanna see missions. By 3.0, hopefully we get manufacturing and some form of exploring and mining.. These things is where the people whom can't aim, or the non-shooters (I know people who skipped the tutorial for the sole reason of not having to shoot at ships in EVE; they went straight for mining and manufacturing) will go. |